
On 1 June 2026 the team behind Turtle WoW announced that it had formed a new studio, Moonwhisper Games, and would build "something completely new from the ground up: our own story, our own world, and our own IP." The announcement came just over two weeks after Turtle WoW's realms went offline on 15 May.
The team said watching the farewell their players gave to their worlds convinced them they wanted to create a place where the community could reunite – a game they would want to play themselves, "regardless of time, risks and associated costs."
Coverage from Massively Overpowered and Mein-MMO noted a split reaction. Supporters pointed to a team with years of experience running a large live game and shipping custom content. Sceptics raised the historically poor track record of crowdfunded MMOs and lingering questions from the lawsuit, which had also halted the earlier Unreal Engine "Turtle WoW 2.0" project.
The move mirrored what Project Ascension would announce three months later after its own settlement with Blizzard.