OutlawCraft: Survive adds warships, an island sea and rival factions ahead of launch


OutlawCraft: Survive, the full-loot zombie survival realm that launches on 12 October, has posted 20 changelog entries since 19 September. Characters from the beta are wiped at launch, but these additions are part of the game. The biggest ones, up to the patch of 3 October 2026:
Vehicles and ships
- 25 September: the Scrap Rotor, a two-seat helicopter that flies up to 35 yards above the ground, and the Scrap Hauler, a four-seat car. Every vehicle can be locked, and whoever takes your key can take your ride
- 29 September: a Stormwind-sized ship with code-locked doors and a broadside of six guns, built from 40 Scrap Metal and 16 Salvaged Alloy
- 1 October: the Undead ship and the Pirate ship. A ship counts as one of your clan's claims, and if nobody from its crew takes the wheel for 120 hours, the first stranger who does takes it
- 2 October: the Crated Caravan, a wagon your hauler tows with four lockboxes or crates on it
The Great Crossing
The 1 October patch opened a new sea west of the Eastern Kingdoms: a chain of zombie-infested islands with their own ore, herbs and crates, and sea monsters that get bigger in deeper water. The questline The Farwander's Voyage follows a captain home from island to island, and the Great Colossus, the Booty Bay market riding a giant turtle, sails between them.
Weather, wounds and factions
The patch of 3 October added:
- Rain, snow and cold. Being soaked slows you by 10%, cold zones such as Dun Morogh slow your Stamina recovery, and staying soaked and cold for 10 minutes makes you sick
- Wounds in three tiers, from Bleeding to Critical Wound, and sickness from zombie bites, raw Infected Flesh and unboiled water
- Two rival factions: the Remnant hold the Westfall road and the Scrap Kings hold Agmond's End in the Badlands. Their caravans leave every hour for Lakeshire and Kargath, and you can escort your own or raid the other side's
- Supply drops guarded by 8 zombies, called out over a zone about every 45 minutes when at least 2 players are online
- Over 600 more Shamblers in Stormwind, Ironforge, the Undercity, 30 towns and the roads between them
The website shop opened on 29 September and sells cosmetics only: chat colours, chat tags and VIP time, which "gives no gameplay advantage".
Sources: the OutlawCraft changelog, entries of 25 and 29 September and 1, 2 and 3 October 2026.


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