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Whitemane - Gilneas
Gilneas adds solo queue for rated battlegrounds, with Conquest for a loss


Whitemane - Gilneas opened rated battlegrounds to solo players on 6 August 2026. Players no longer need a premade group: they queue through the PvP window and matchmaking builds the teams.
How teams are made
- Ten players per team
- Three healers in every team
- Player ratings matched as closely as possible
More Conquest
A win now pays 500 Conquest, up from 400, and a loss pays 100, where it used to pay nothing. Players who "fight through a close match should still receive meaningful progress", Whitemane wrote. The new rewards started after the next realm restart.
Changes since
- 15 August: battleground time limits went back to Blizzard's values, and the healer requirement dropped to two per team with a minimum of seven players
- 27 August: fixed rated battlegrounds not starting when enough players were queued
- 20 September: flat ratings of +25 for a win and -25 for a loss, and at most two players of the same class per team
The same patch also switched on a random queue for the Rise of the Zandalari heroics. Since 14 August the first run pays 480 Valor Points and later runs 240.
Source: Whitemane's announcement "Rated Battleground Matchmaking Is Now Available" and the Gilneas changelog on whitemane.gg (5 August to 20 September 2026).


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